| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

10th Bowser Builders Open Chess Tournament

Page history last edited by Robert McFetridge 5 years, 8 months ago

2018 Bowser Builders Open Chess Tournament

   

 

 

Thanks very much to all participants in the 10th Bowser Builders Chess Tournament.  Though it was a smaller turnout this year the competition was tough.  As in recent years the Doknjas family prevailed, providing high level of competition for everyone.  The local favourite, Ian Martinvosky of Courtenay was held to a draw against Victoria Doknjas and John Doknjas and he was defeated by Joshua Doknjas.  Ian was the only person to garner a half point from John, the eldest of the Doknjas brothers.  Paul Leblanc of Victoria and Philip Boyle of Courtenay were the only ones to garner a half points from Neil Doknjas, the youngest of the brothers.  Two other Juniors Declan and Brodin both of Qualicum Beach played in their first Bowser Builders Tournament.  Declan gained one point through forfeiture by his opponent who was absent in round one.  Though they did not gain other points we think they learned through exposure in the tournament and their participation is appreciated.

Special thanks are due to the sponsors at Bowser Builders, Mac Snobelin and Betsy Poel who provided breakfast and lunch for the players going above and beyond their sponsorship of the primary tournament prizes.

 

 

front row from left: Gary Russell, Victoria Doknjas, Lucette Fuerst, Robert McFetridge, Neil Cruden, Ed Jewer

second row from left: Bob Coffin, Gene Butland, Phil Boyle, Mac Snobelin, Betsy Poel, Ian Martinovsky, John Doknjas, Neil Doknjas, Joshua Doknjas, Frank O'Brien

standing on stage from left: Brodin Urquhardt and Declan O'Sullivan  (absent player is the late but still surviving, Paul Leblanc)

photo credit: Victoria Doknjas

 

Tournament Results

   Player (rating)
Round 1
Round 2
Round 3
Round 4
SCORE
3 Joshua Doknjas (2222)
W11
W16
W5
W2
4.0
1 John Doknjas (2275)
W9
W5
D2
W10
3.5
4 Neil Doknjas (2040)
W12
W7
D6
D11
3.0
2 Ian Martinovsky (2256)
W10
D8
D1
L3
2.0
8 Victoria Doknjas (1690) W17 D2 W7 L6 2.5
6 Paul Leblanc (1800)
F16
W12
D4
W8
2.5
11 Philip Boyle (1565) L3 W17 W9 D4 2.5
5 Neil Cruden (1800)
W13
L1
L3
W16
2.0
9 Gary Russell (1600 est.) L1 W15 L11 W12 2.0
7 Frank OBrien (1758)
W15
L4
L8
W13
2.0
10 Ed Jewer (1600 est.) L2 W13 W16 L1 2.0
12 Gene Butland (1576) L4 L6 W15 L9 1.0
13 Lucette Fuerst (1565) L5 L10 W17 L7 1.0
15 Bob Coffin (1344) L7 L9 L12 W17 1.0
16 Declan O'Sullivan (706) W6 L3 L10 L5

1.0

17 Brodin Urquhardt L8 L11 L13 L15 0.0

 

First place Joshua Doknjas - 4 points for a perfect score

Second place John Doknjas - 3.5 points

Top Lady Victoria Doknjas - 2.5 points

and

Top Junior Neil Doknjas - 3.0 points

 

Game notation submitted by Philip Boyle

 

Round 4 Neil Doknjas v Philip Boyle 1/2 / 1/2

 

1.e4 e5 2.Nf3 Nc6 3.d4 exd4 4.Nxd4 Bc5 5.Be3 Qf6 6.c3 Nge7 { C45: Scotch Game: Classical Variation, 5.Be3 Qf6 6.c3 Nge7 } 7.Bc4 Bb6 8.O-O O-O 9.Na3 Nxd4 10.Bxd4 Bxd4 11.cxd4 a6 12.f4 { (+0.50 → -0.45) Inaccuracy. A better move was 12. Bb3. } ( 12.Bb3 12...b5 13.Rc1 13...c6 14.Nc2 14...d5 15.e5 15...Qh4 16.Ne1 16...Bg4 ) 12...d6 { (-0.75 → +0.32) Inaccuracy. A better move was 12... d5. } ( 12...d5 13.Bxd5 13...Nxd5 14.exd5 14...b5 15.Nc2 15...Bb7 16.Qd2 16...Bxd5 17.Rfe1 ) 13.Kh1 { (+0.44 → -0.39) Inaccuracy. A better move was 13. Nc2. } ( 13.Nc2 ) 13...b5 14.e5 Qh6 15.Bd3 Bf5 16.g4 { (-0.27 → -1.09) Inaccuracy. A better move was 16. Bxf5. } ( 16.Bxf5 16...Nxf5 17.Qd3 17...Qh5 18.Nc2 18...c5 19.Rad1 19...dxe5 20.fxe5 20...Nxd4 ) 16...Bxd3 17.Qxd3 dxe5 18.dxe5 c5 19.Qd6 Qxd6 20.exd6 Nd5 21.Rf3 Rad8 { (-1.90 → -1.21) Inaccuracy. A better move was 21... f5. } ( 21...f5 ) 22.Rd1 Rxd6 23.Rfd3 Rfd8 24.Nb1 R6d7 25.Nc3 Nb6 26.Rxd7 Rxd7 27.Re1 Kf8 28.Ne4 Re7 29.Kg2 c4 30.Kf3 g6 31.Rd1 Rd7 32.Rxd7 Nxd7 33.h4 Ke7 34.g5 f5 35.gxf6+ Nxf6 36.Nc5 a5 37.Ke3 Nd5+ 38.Ke4 { (-1.85 → -3.77) Inaccuracy. A better move was 38. Kd4. } ( 38.Kd4 ) 38...Nb4? { (-4.07 → -2.00) Mistake. The best move was 38... c3! } ( 38...c3 ) 39.a3 Nd3 { (-1.88 → 0.00) Mistake. The best move was 39... Nc2. } ( 39...Nc2 40.f5 ) 40.Nxd3 cxd3 41.Kxd3 Ke6 42.Ke4 { (0.00 → -2.30) Mistake. The best move was 42. Kd4. } ( 42.Kd4 42...Kd6 43.b3 43...h6 44.b4 44...axb4 45.axb4 45...h5 46.Ke4 46...Ke6 ) 42...a4 43.Kd4 Kd6? { (-10.12 → 0.00) Blunder. The best move was 43... Kf5! } ( 43...Kf5 44.Kc5 Kxf4 45.Kxb5 Kg4 46.Kxa4 Kxh4 47.b4 g5 48.b5 g4 49.b6 g3 50.b7 g2 51.b8=Q g1=Q ) 44.Ke4 { (0.00 → -10.09) Blunder. The best move was 44. b4. } ( 44.b4 44...axb3 45.Kc3 45...b2 46.Kxb2 46...Kc6 47.Kb3 47...Kd6 48.Kb4 48...Kc6 ) 44...Ke6  * Draw agreed.

 

If other players wish to submit their notations from this tournament, I would be happy to post them here. (webmaster)


 

The Bishops of Bowser and Bowser Builders Supply are hosting the 10th Annual Chess Tournament in Bowser at the Bowser Legion on Sunday August 12.  As always there will be four rounds with each player having a 45 minute time control and a 5 second increment for each move.  The first round begins at 9 am after the group photo.  Get there by 8:30 to check in and find your first board location.  The other rounds begin at 11 am, 1 pm and 3 pm.  Awards will be presented immediately after the final round.  Refreshments and a light lunch are available across the highway at TOMM's Food Village and at the Bean Counter.

 

You are invited to register for the August 12, 2018 open chess tournament sponsored again by Bowser Builders Supply at the Bowser Legion Hall.  Bowser Builders Supply in association with TimbrMart and Irly are funding some great prizes from Chess Bazaar in Mohali India.  This year we are fortunate to offer premium Dubrovnik pieces in a sheesham box for both first and second place winners. The first place winner will receive and additional prize of an attractive sheesham folding magnetic travel set.  Ladies and Junior winners will receive Conqueror pieces purchased from the Chess Store in Portland.

 

As always our registration fee is only $20 for early-bird registration to attract top players and club players alike from all over Vancouver Island and overseas too.  After August 4 registration will cost $25 and at the door on the 12th registration will be $30.  Once again we are inviting all ladies and any rated player 2000 and above to play for free.

 

Local Hospitality

Regarding accommodation, there are many B&Bs and AirB&B in the Bowser area.  I cannot recommend one over any others.  For breakfast the Sandbar Cafe to the south in Qualicum Bay is open on Sunday at 8 am and in Bowser the Brew Cafe (formerly the Bean Counter) is also open at 8 am and they inform me they offer a breakfast sandwich with egg, cheese and ham.

 

Tournament Publicity last year in the Parksville Qualicum Beach News

 

 

Tournament Details

 

 

legion hall entrance facing hwy 19a in Bowser

lots of parking available on either side

 

  • Sunday August 12 at the Bowser Legion Hall opened September 1949.
  • Four rounds beginning at 9 am, 11 am, 1 pm and 3 pm
  • Time control is G/45 minutes with a 5 second increment for each move (modified Fischer D increment after)
  • Tournament is unrated and open to all
  • Ties will be settled with a 5 minute sudden-death blitz round
  • Clocks will be started at the posted time and players will have a 15 minute grace period before the game is forfeited 
  • We follow the policies of the Victoria Grand Pacific Tournament for refusal of entry, refunds, byes, forfeits, electronics and merchandise.  Please read the FIDE Rules of Rapid Chess Tournaments effective July 1 2017, below or visit the Fide Page.
  • Tournament chess clocks are Saitek Competition Pro III.  To learn about the use of this clock please download the manual for this clock.
  • Tournament Director is Robert McFetridge (NA pending). 
  • contact at mcfetridge@shaw.ca or call at 250 757-8709

 

Please complete this registration on-line

Paypal invoice will be sent on completion of registration

 

 

Prizes

Historical Designs Commemorating Bobby Fischer and Boris Spassky in 1972 and the 19th Chess Olympiad in 1950

 

 1st and 2nd Place Prize - Dubrovnik chess pieces in boxwood and sheesham

1st place winner will receive a serious magnetic travel set too

 

See the original Dubrovnik pieces

 

Bobby Fischer talks about the Dubrovnik pieces (includes his infamous rant about Jews)

 

 

 

Sheesham box included for each set

 

visit the description of the Dubrovnik set here:    

 

Prizes are also awarded to the top lady and to the top player 15 years and under.

Plastic weighted Conqueror style pieces from The Chess Store in Portland

 

 

Early-bird Registration
if paid before August 5
$20
Late Registration
if paid by August 11
$25
Registration at the door
August 12
$30
players rated 2000 and over free registration

 

all ladies free registration  

 

 

 

Pre-registered Players

 

  Name
Home Town
Rating
1 Neil B. Cruden
Katikati New Zealand
1800
2 Philip Boyle
Courtenay Vancouver Island

1598

3 Paul Leblanc
Victoria

 1800

4 Declan O'Sullivan
Qualicum Beach
706
5 Ian Martinovsky
Courtenay
2256
6 Gene Butland
Courtenay
 un-rated
7 Gary Russell
Parksville
1600
8 Lucette Fuerst
Nanoose Bay
1565
9 Neil Doknjas
Surrey
2040
10 Bob Coffin
Portland Oregon
USCF 1344
11 Brodin Urquardt
Qualicum Beach
un-rated
12 John Doknjas
Surrey

2275

13 Joshua Doknjas
Surrey
2222
14 Victoria Doknjas
Surrey
1690
15 Ed Jewer
Qualicum Bay
1600
16 Frank O'Biren
Nanoose Bay
1758
17 Brian McLaren
Langley
2140
18      
19      
20
     
21      
22      
23      
24      
25
     

 

FIDE Rules of Rapid Chess

Irregularities and penalties in the FIDE Rules for Rapid Chess are severe.  It is the responsibility of each player to know what constitutes an illegal move.  A single violation reported by an opponent or observed by the arbiter will result in forfeiture of the game.  Your arbiter is responsible to ensure fair play to both players in each game and because the prizes have significant value he has little leeway for interpretation of these rules.  We are aware that a dispute in a Winnipeg tournament was appealed to civil court and decided in favour of the appellant.  Rules will be strictly applied in this tournament (except as in Appendix A.3). Though we have not had significant problems with disputes in previous tournaments we want to take all steps to avoid problems in the future.

 

It is important for players to know this in detail if a dispute arises and to know your rights if you think they have been violated.  We have recently seen a lot of acrimony arising from an incident at the Jack Taylor tournament in Victoria in November that arose between a junior player and an experienced senior player who neglected to address his concerns to the arbiter.  He may have had a legitimate complaint but his behaviour precluded any official redress that he might have been due simply because he did not pause the clock and consult the arbiter.  These rules are there to protect players but if you don't understand your right to pause the clock there is nothing the arbiter can do for you.  In this way tournament chess is very different from casual chess.

 

Appendix A. Rapid chess

A.1

A ‘Rapid chess’ game is one where either all the moves must be completed in a fixed time of more than 10 minutes but less than 60 minutes for each player; or the time allotted plus 60 times any increment is of more than 10 minutes but less than 60 minutes for each player.

A.2

Players do not need to record the moves, but do not lose their rights to claims normally based on a scoresheet. The player can, at any time, ask the arbiter to provide him with a scoresheet, in order to write the moves.

A.3.1

The Competition Rules shall apply if:

A.3.1.1

one arbiter supervises at most three games and

A.3.1.2

each game is recorded by the arbiter or his assistant and, if possible, by electronic means.

A.3.2

The player may at any time, when it is his move, ask the arbiter or his assistant to show him the scoresheet. This may be requested a maximum of five times in a game. More requests shall be considered as a distraction of the opponent.

A.4

Otherwise the following apply:

A.4.1

From the initial position, once 10 moves have been completed by each player,

A.4.1.1

no change can be made to the clock setting, unless the schedule of the event
would be adversely affected

A.4.1.2

no claim can be made regarding incorrect set-up or orientation of the chessboard.
In case of incorrect king placement, castling is not allowed. In case of incorrect
rook placement, castling with this rook is not allowed.

A.4.2

If the arbiter observes an illegal move has been completed, he shall declare the game lost by the player, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim a win, provided the opponent has not made his next move. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.

A.4.3

To claim a win on time, the claimant may stop the chessclock and notify the arbiter. For the claim to be successful, the claimant must have time remaining on his own clock after the chessclock has been stopped. However, the game is drawn if the position is such that the claimant cannot checkmate the player’s king by any possible series of legal moves.

A.4.4

If the arbiter observes both kings are in check, or a pawn on the rank furthest from its starting position, he shall wait until the next move is completed. Then, if an illegal position is still on the board, he shall declare the game drawn.

A.4.5

The arbiter can also call a flag fall, if he observes it.

A.5

The regulations of an event shall specify whether Article A.3 or Article A.4 shall apply for the entire event.

 

Article 7: Irregularities (applies to Basic Rules . . . text in red below does not apply in the Rapid Chess Rules)

7.1

If an irregularity occurs and the pieces have to be restored to a previous position, the arbiter shall use his best judgement to determine the times to be shown on the chessclock. This includes the right not to change the clock times. He shall also, if necessary, adjust the clock’s move-counter.

7.2.1

If during a game it is found that the initial position of the pieces was incorrect, the game shall be cancelled and a new game shall be played.

7.2.2 If during a game it is found that the chessboard has been placed contrary to Article 2.1, the game shall continue but the position reached must be transferred to a correctly placed chessboard.
7.3

If a game has started with colours reversed then, if less than 10 moves have been made by both players, it shall be discontinued and a new game played with the correct colours. After 10 moves or more, the game shall continue .

7.4.1

If a player displaces one or more pieces, he shall re-establish the correct position in his own time.

7.4.2

If necessary, either the player or his opponent shall stop the chessclock and ask for the arbiter’s assistance.

7.4.3     

The arbiter may penalise the player who displaced the pieces.

7.5.1     

An illegal move is completed once the player has pressed his clock. If during a game it is found that an illegal move has been completed, the position immediately before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. Articles 4.3 and 4.7 apply to the move replacing the illegal move. The game shall then continue from this reinstated position.

7.5.2    If the player has moved a pawn to the furthest distant rank, pressed the clock, but not replaced the pawn with a new piece, the move is illegal. The pawn shall be replaced by a queen of the same colour as the pawn.
7.5.3    

After the action taken under Article 7.5. 1 or 7.5.2, for the first completed illegal move by a player, the arbiter shall give two minutes extra time to his opponent; for the second completed illegal move by the same player the arbiter shall declare the game lost by this player. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves.

7.6

If, during a game it is found that any piece has been displaced from its correct square, the position before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. The game shall then continue from this reinstated position.

7.7.1     

If a player uses two hands to make a single move (in case of castling, capturing or promotion), it shall be considered as an illegal move. 

7.7.2 

For the first violation of the rule 7.7.1, the arbiter shall give two minutes extra time to his opponent; for the second violation of the rule 7.7.1 by the same player the arbiter shall declare the game lost by this player. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves.

7.8.1.   If the player presses the clock without making a move, it shall be considered as an illegal move.
7.8.2   For the first violation of the rule 7.8.1, the arbiter shall give two minutes extra time to his opponent; for the second violation of the rule 7.8.1 by the same player the arbiter shall declare the game lost by this player. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves.

 

Appendix B. Blitz (Article B.3 not B.4 shall apply for Blitz rounds in this tournament)

B.1

A ‘blitz’ game is one where all the moves must be completed in a fixed time of 10 minutes or less for each player; or the allotted time plus 60 times any increment is 10 minutes or less.

B.2

The penalties mentioned in Articles 7 and 9 of the Competition Rules shall be one minute instead of two minutes.

B.3.1

The Competition Rules shall apply if:

B.3.1.1

one arbiter supervises one game and

B.3.1.2

each game is recorded by the arbiter or his assistant and, if possible, by electronic means.

B.3.2

The player may at any time, when it is his move, ask the arbiter or his assistant to show him the scoresheet. This may be requested a maximum of five times in a game. More requests shall be considered as a distraction of the opponent.

B.4

Otherwise, play shall be governed by the Rapid chess Laws as in Article A.2 and A.4.

B.5

The regulations of an event shall specify whether Article B.3 or Article B.4 shall apply for the entire event.

 

 

 

Comments (0)

You don't have permission to comment on this page.